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Advanced [show]


Peter Alton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Joker. Bonds: Family, Adventurer. Occupation: Crown-heir

Voice: Farmer accent

Attributes [hide]

Peter Alton, Male Human Warlock 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)12 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 5000 cp.


Social Check DCs


Ulblyn Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy white suit. His hair is cut close to his head. His brown eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His mother raised him in a mountain cabin. Through the years after Ulblyn was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ulblyn's father didn't care for him much, and the feeling was mutual. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ulblyn Fastfoot, Male Halfling Paladin 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Black velvet mask with numerous citrines (120 gp).


Social Check DCs


Raam Mute, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy black suit. He wears his chestnut hair up. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Further expansion of business.

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Raam Mute, Male Tiefling Commoner 1
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Ishte Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears rags and sports a simple walking cane. Her purple hair is drawn into a tight pony tail with a clover scrunchie. She has gold eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has all her life been fascinated with singing.

History: She was born in a small island village. Like her father and her sister before her, after school she went straight into learning to become a Navigator. She has never given up on her singing dream.

Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Nature, Job, Enemies. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Ishte Laughter, Female Tiefling Fighter 3
Medium (5'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Azaki Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His long silver hair reaches down to his waist. His half smiles and green eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He can't help but pocket interesting objects he comes across

History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Elven conditions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Human compassion; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease, Racist. Bonds: Attractive, Criminal record, Mentor. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Azaki Amastacia, Male Elf Aristocrat 1
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs

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