Ishte Murder, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'3", this woman wears a weathered and beat up set of banded mail beneath an oversized black coat. She wears her white hair down. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She will rave to anyone who will listen. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She has had some formal singing training, and achieved minor success. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and she is not mentally stable, and does not behave rationally
Ideals: Optimist, Artistic. Flaws: Ugly, Insane. Occupation: Crown-heir
Voice: Slurs words
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1900 sp.
Norman Altham, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His white hair is still thick. His fierce violet eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.
History: When he was but 3 years old his parents immigrated from the west. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.
Motivation: To end his boredom.
Ideals: Professionalism, Artistic, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Red-brown spinel (160 gp).
Ethereal In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'3", this woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a feathered hat to hide her balding. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Ethereal was born with her mother's beautiful face. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.
Motivation: To be a Slave Trader again; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Slave, Job. Occupation: Blacksmith
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. 1 Minor magic item.
Dagger Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her gray fur is matted, messy, and big. Her green eyes have a joyful gleam in them most of the time.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She is a Lamia in disguise. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and wants her loneliness to end
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 gp. 1 Banded mail.
Sannl Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat, and she perpetually has her hammer ready. Her hair is brown and curly. Her gray eyes peer out from beneath her broad grey hat.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. Further she is a bit of a stoner and is frequently out of it.
History: Sannl was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Half-Orc compassion; and expand her business
Ideals: Fighting, Athletic. Flaws: Racist, Addict. Bonds: Job. Occupation: Actor
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp.
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