Cask Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She carries with her a set of rapiers on her belt, each one with a topaz on the hilt. She has done her best to style her black fur to look like a famous performer. Her eyes are yellow and she is always smoking a pipe.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a great chef.
History: When she was but 5 years old her parents immigrated from the west. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Terse. Bonds: Immigrant, Criminal record. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 27 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Halfling, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 gp. 1 Darkwood Shield.
Jocelyn Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears dull yellow sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in a small desert village. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Religious, Nature. Occupation: Apothecary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Rohesia Spalding, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. She has moderate length red hair. She has gray eyes and a brown hat with a grey feather.
Personality: She dislikes all the random violence that takes place in the west. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has built up a small fortune and can afford her own way.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure
Ideals: Pacifist. Flaws: Insane, Disease. Bonds: Rich, Criminal record. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. Tiger eye turquoise (8 gp).
Bagga Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses like a well dressed Merchant does, and is pretty ugly. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is able to make almost anything out of random pieces of junk.
History: He was born several months after his mother was called into army service. A freak accident while working with his Miller mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1700 sp. 1 Breastplate.
Kody Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long red beard, and similarly colored long hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.
History: Born in the south to a Sailor, Kody learned a great deal about his father's area of expertise. Kody was born on a far southern island where he grew up under the tutelage of his father, an expert Sailor. He ran away from his former home and has been making his living as a Sailor for the past few years.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Joker, Pacifist. Bonds: Rich, Job, Immigrant. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. Chalcedony (50 gp). Tourmaline (50 gp).
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