Fargrim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears bulky grey painted plate armor. He has moderate length black hair. His gray eyes are slightly larger than normal.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Barrister business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Barrister soon after.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Ugly, Racist. Bonds: In love, Job, Criminal record. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 900 sp. 1 Masterwork Common Ranged Weapon.
Shedinn Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this southern man wears a fine chain shirt which he covers with green colored cloaks and clothing. His crest is silver and curly. His eyes are gold and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.
Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Adventurer, Religious. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 130 gp. 1 Darkwood Buckler.
Savaran Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a black costume with the symbols of the four houses of cards on her torso. She wears her black crest up. She is very pretty but has cold, dead eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A powerful wizard made her what she is. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion
Ideals: Joker. Bonds: Attractive, Family, Mentor, Rich. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 10 (+0) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Tomph Berkeley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears professional attire. She wears her white hair up in a very large beehive style do. Her eyes are likewise green.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has all her life been fascinated with poetry.
History: Tomph was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Tomph was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Tomph's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Tomph and her spouse have recently divorced.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's repulsed by the pc
Ideals: Artistic. Flaws: Sensitive, Antagonistic. Bonds: Attractive, Poor. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Nala Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who prefers to wear green pants and tee shirts, she is not a threatening figure. Her crest is white and curly. Her ears are large.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of a Architect, who enjoyed hunting, Nala was taken on many hunting expeditions. Cursed with a spirit at a very young age, Nala has worked very hard to control her curse. Recently the stress of being a Adventurer has made it difficult for her to sleep.
Motivation: She is wracked by social anxiety.
Flaws: Ugly, Greedy, Fearful, Disease. Bonds: Nature. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Deep green spinel (40 gp).
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