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NPC Generator

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Advanced [show]


Charles Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his crossbow. He is physically well-built. His hair is short and golden. His eyes are a pleasant brown.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Scribe, Charles learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Ideals: Gifted. Bonds: Criminal record, Job, Has a crush. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Charles Horineth, Male Half-Elf Warlock 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 6000 cp. Moss agate (6 gp).


Social Check DCs


Radomir Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. He has styled his blonde hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He got into the Assassin business at a young age. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice. Flaws: Insane. Bonds: Criminal record, Job, Family. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Radomir Tealeaf, Male Halfling Druid 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Rosamund Gracey, Female Human [Permalink]

Personal [hide]

Description: Standing 5'8", this woman prefers to wear brown clothing when she does not wear armor. She has moderate length blonde hair. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is lazy and tries to find solutions quickly.

History: Rosamund was born with her father's beautiful face. Her childhood dream was to be a Map Maker, but she was a colossal failure. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Entrepeneur. Flaws: Cynical, Lazy. Bonds: Attractive, Job, Adventurer. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Rosamund Gracey, Female Human Commoner 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 18 (+4)14 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 150 gp.


Social Check DCs


Finellen Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a robe, a symbol of strength around her neck, and a greatsword on her belt. Her brown hair is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Finellen lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Finellen was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Finellen's mother didn't care for her much, and the feeling was mutual. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Finellen Helcral, Female Dwarf Warlock 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 17 (+3)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 160 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Eleanor Wellington, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'7". She wears tattered old clothes, and her gloved hand is found clutching a greatsword. She keeps her auburn hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: Prone to second guessing herself, she comes off as nervous. She has a minor phobia of water and hates getting wet.

History: Sold as a small child to a necromancer, Eleanor was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Flaws: Ugly, Shy, Fearful. Bonds: Mentor. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Eleanor Wellington, Female Human Warlock 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 18 (+4)15 (+2)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 80 gp. Malachite (9 gp).


Social Check DCs

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