Nora Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She wears baggy white pantaloons and a grey scarf. She is physically well-built. Her hair is red and very short. She wears crescent spectacles with a black brim.
Personality: She loves telling others what to do and how they should feel about things. She is an amazing painter.
History: Born to a poor family in the city she treasured whatever gifts she got. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was granted arcane powers by her dying brother.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to reunite with her absent father
Ideals: Opinionated, Gifted. Flaws: Greedy. Bonds: Poor, In love. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Shifting Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants, and he perpetually has his kukri ready. His gray fur is matted, messy, and big. His eyes are likewise yellow.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the north to a Carpenter, Shifting learned a great deal about his father's area of expertise. Shifting abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 9 years.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 2000 cp.
Balam Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears a black tunic with blue highlights, and long yellow pants that bunch up around his shoes. His red hair is braided into rings. His red eyes lackadaisically let the world flow into them.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Balam was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and find a way to reverse the transformation of his sister
Ideals: Philantrophist, Justice. Bonds: Job, Criminal record, Family. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Naal Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is matted, messy, and big. He has gray eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal music training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.
Motivation: Meet up once more with his childhood friend; and doesn't want to be a spy and was forced into it by his family
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Family, Adventurer. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
John Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his sword ready. He keeps his blonde hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He acts crazy and hedonistic. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. John was born on a far western plains where he grew up under the tutelage of his mother, an expert Bather. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting. Flaws: Hedonist. Bonds: Immigrant, Religious. Occupation: Bather
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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