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Advanced [show]


Norman Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly swords and monstrous two handed axes. His chestnut hair is styled in orderly dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Tabaxi culture. He believes the world needs to unite to get rid of illithids once and for all.

History: Born in the south his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by illithids. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His relatives are trying to arrange a marriage; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Racist. Bonds: Criminal record, Enemies, Poor, Family. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Norman Lathalas, Male Half-Elf Paladin 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Pink pearl (80 gp). Tiger eye turquoise (5 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Kaius Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: Born in the north to a Gardener, Ar-Kaius learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is unsatisfied with his job

Ideals: Entrepeneur, Impeccable. Flaws: Selfish. Bonds: Job, Criminal record. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Ar-Kaius Shelley, Male Half-Orc Aristocrat 2
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 10 (+0)8 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 700 sp. Sardonyx (20 gp). Eye agate (14 gp). 1 Breastplate.


Social Check DCs


Flame In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy pastel pantaloons and a black scarf. Her black fur is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Flame took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Justice, Gifted. Bonds: Nature, Immigrant, Adventurer. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Flame In the Wind, Female Tabaxi Bard 2
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Yvonne Windsor, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. Her red hair is styled in orderly dreadlocks. Her amber eyes have a joyful gleam in them most of the time.

Personality: Yvonne wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She is a great chef.

History: Yvonne was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She dropped out of school before completing her studies. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and she has passion for adventuring and risk

Ideals: Disciplined, Gifted, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Yvonne Windsor, Female Human Barbarian 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dariff Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is well dressed, constantly wearing a grey suit, brown shirt, and black tie. Her golden hair is cut jaggedly and amateurishly. Her ears are large.

Personality: Dariff wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the north to a Spice Merchant, Dariff learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Disciplined. Flaws: Ugly, Forgetful, Antagonistic. Bonds: Job. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Dariff Loderr, Female Dwarf Warrior 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 17 (+3)9 (-1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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