Bendoo Ainsley, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her brown hair is kept up in a ponytail inside a Stetson hat. She wears crescent spectacles with a black brim.
Personality: Prone to second guessing herself, she comes off as nervous. She does not believe in violence as a means to an end. She is a dedicated Sculptor but believes her peers are too gung-ho.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.
Motivation: She is unsatisfied with her job; and wants to work out more often
Ideals: Pacifist, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Sculptor
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 6000 cp. Red-brown spinel (120 gp). Banded agate (5 gp).
Orsik Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is heavily combed to the left. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the north; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur. Flaws: Ugly, Disease, Addict. Bonds: Poor. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp.
Ranala Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt and is in decent physical shape. Her hair is red, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born in a small forest village. She was an apprentice working in her father's forge. She became a Barkeep soon after.
Motivation: She wants nothing more than to rejoin the army; and her spouse's relatives view her with great suspicion
Bonds: Attractive, Family, Nature, Job, Military. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 14000 sp. 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Masterwork Thieves’ tools. 1 Disguise kit.
Seven Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears brown painted combat armor at almost all times. He has no fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Seven was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 240 gp.
Gimgen Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His blonde hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.
History: Born in the east his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found
Flaws: Shy, Lazy. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
