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NPC Generator

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Advanced [show]


Vondal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly auburn, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a brothel owner, Vondal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Mentor. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Vondal Frostbeard, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)15 (+2) 15 (+2)12 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 90 gp. Red-brown spinel (110 gp). Deep green spinel (110 gp). Chrysoberyl (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Uthemar Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his blonde hair up. He has several tiny topaz earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: Uthemar was born with his father's beautiful face. He was an apprentice working in his father's forge. He has worked as a Mason like his father before him.

Motivation: Expand his business; and to be a crown-heir again

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Uthemar Qualanthri, Male Elf Rogue 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Simple lock. 1 Simple lock. 1 Good lock.


Social Check DCs


Bork Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His amber eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the east. One day when Bork was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Bork was heart-stricken from the event, and his father started working long hours to provde for them. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Flaws: Mundane, PTSD. Bonds: Immigrant, Attractive, Family. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Bork Anderton, Male Half-Orc Paladin 1
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)16 (+3) 8 (-1)11 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Celestial, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Justin Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He wears his silver hair up. He has several tiny sapphire earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Gifted. Bonds: Rich. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Justin Andreantti, Male Half-Elf Aristocrat 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Lone Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long orange fur is drawn into a two foot long braid. His copper eyes peer out from beneath his feathered pastel hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised by priests from a young age. He was an apprentice working in his mother's forge. He has worked as a Stableman like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Ideals: Philantrophist. Bonds: Immigrant, Job, Religious, Mentor. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Lone Plume, Male Tabaxi Druid 1
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)15 (+2) 15 (+2)18 (+4)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp.


Social Check DCs

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