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NPC Generator

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Advanced [show]


Shivering Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She very much looks the part of a Mayor. Her fur is orange and very short. Her green eyes have a joyful gleam in them most of the time.

Personality: She can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in a small plains village. Like her father and her sister before her, after school she went straight into learning to become a Mayor. She inherited the family business which she has now maintained for 15 years.

Motivation: Further expansion of business.

Ideals: Gifted, Joker. Bonds: Job, Nature. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Shivering Mist, Female Tabaxi Ranger 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)9 (-1) 8 (-1)16 (+3)
Skills Acrobatics +3, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Balimaar Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has a red handlebar mustache and slicked back red hair. He has hazel eyes and a yellow hat with a red feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Interpreter, but he got bored and became a Painter. He has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Joker, Impeccable. Bonds: Criminal record, Job. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Balimaar Mitchell, Male Half-Elf Warrior 4
Medium (5'0") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Infernal, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Nelkin Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Nelkin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Nelkin's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Insane, Antagonistic. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nelkin Swiftwhistle, Male Halfling Monk 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 160 gp.


Social Check DCs


Hugolina Clinton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She usually wears her brown robe and has her shortbow always slung over her shoulder. She has wavy auburn hair. She has hazel eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is lazy, self-centered, vain, and jealous.

History: Hugolina was born in the west. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Seeks redemption; and to reunite with her old friends

Ideals: Persistence. Flaws: Selfish. Bonds: Job, Adventurer, Criminal record. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugolina Clinton, Female Human Rogue 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Donaar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered warhammer and tarnished nunchaku as well. His crest is short and scarlet. He has gleaming, smiling gold eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Donaar and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Religious. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Donaar Argenthrixus, Male Dragonborn Commoner 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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