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NPC Generator

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Advanced [show]


Irann Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with violet colored cloaks and clothing. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are a pleasant hazel.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with finding treasure.

History: She got into the Herbalist business at a young age. While studying, she fell in love. They married and had a daughter. She now travels the world, in search of power and loot.

Motivation: To be a Crown-heir again; and she is greedy

Ideals: Optimist. Bonds: Adventurer, Job, In love, Rich. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Irann Hanali, Female Half-Elf Druid 3
Medium (5'9") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Eleanor Middleton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and grey handkerchief worn on her left side, and she perpetually has her warhammer ready. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She dislikes all the random violence that takes place in the east. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in the east her family was never financially stable. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To prove her worth to the world; and find a way to reverse the transformation of her sister

Ideals: Fighting, Pacifist. Flaws: Impulsive. Bonds: Family, Poor. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Eleanor Middleton, Female Human Ranger 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 cp.


Social Check DCs


Sorath Aid, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green painted combat armor at almost all times, and she perpetually has her longbow ready. Her dark red hair has been sun bleached extensively. Her silver eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Sorath was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Sorath's mother didn't care for her much, and the feeling was mutual. Being a Banker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Sorath Aid, Female Tiefling Warrior 1
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork studded leather.


Social Check DCs


Zedaar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this eastern man wears green trousers with grey and violet striped suspenders. He wears various colorful collared shirts. His white crest is slicked back into a classic pompadour. His half smiles and red eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Carter, who enjoyed hunting, Zedaar was taken on many hunting expeditions. Zedaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zedaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Baker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Criminal record, Nature. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Zedaar Hashphronyxadyn, Male Dragonborn Commoner 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Sora Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. Her crest is black, silky, and of moderate length. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the east. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Retire the richest woman in the east; and she uses money and sex appeal to get what she needs

Ideals: Pacifist, Extrovert, Entrepeneur. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sora Skaarzborroosh, Female Dragonborn Barbarian 4
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +6

Possessions: Just what you see.


Social Check DCs

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