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NPC Generator

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Advanced [show]


Right-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. Her brown fur is kept up in a ponytail inside a wide-brimmed hat. She wears round tiny glasses practically rammed into her face.

Personality: Always inclined to offer people food she seems plenty friendly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She got into the Server business at a young age. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To unite with her brother; and she feels threatened by others

Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Attractive, Job, Family. Occupation: Server

Voice: Whispers

Attributes [hide]

Right-Handed In the Wind, Female Tabaxi Rogue 2
Medium (4'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 400 sp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Drenna Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a white cloak and cross-gartered violet stockings. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her blue eyes are slightly larger than normal.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born the only child of a wealthy merchant. After coming to the age of reason, Drenna took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west.

Ideals: Impeccable, Professionalism, Entrepeneur, Gifted. Flaws: Ugly. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Drenna Hadlee, Female Half-Orc Adept 2
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Auran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 180 gp.


Social Check DCs


Markosian Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She typically wears green cloth garments or leather armor. Her brown hair is lengthy and is close to two feet long. She is baby faced.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a minor phobia of water and hates getting wet.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Markosian was left her mother's suit of armor and trained in its use and care. She has recently gotten a pet goose that steals things from people.

Motivation: She feels kind of lost in life; and seeks redemption

Flaws: Fearful, Depressed. Bonds: Family, Military, Criminal record. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Markosian Guilt, Female Tiefling Bard 3
Medium (4'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Three Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. His red fur is kept up in a ponytail inside a Stetson hat. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Sailor for hire.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Slave, Job. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Three Moon, Male Tabaxi Wizard 1
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs


Skak Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly glaives and scythes. His blonde hair is cut short with large spiked bangs in the front. His skin is flawless and his violet eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Detective. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Skak was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Like his father and his brother before him, after school he went straight into learning to become a Detective. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and to be a fortune-teller again

Bonds: Criminal record, Attractive, Job, Adventurer, Poor. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Skak Hackney, Male Half-Orc Barbarian 2
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)11 (+0) 8 (-1)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1400 sp. 1 Everburning torch.


Social Check DCs

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