Beast Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a brown collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His gray fur is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.
History: When he was but 5 years old his parents immigrated from the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
Possessions: 300 sp.
Wiggens Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt, marred by sweets. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Professionalism. Flaws: Ugly. Bonds: Nature, Religious, Criminal record. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Lapis lazuli (6 gp). Obsidian (6 gp). 1 Minor magic item.
Riardon Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. He carries with him a set of ceremonial daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Riardon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Stylist
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Suhnae Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His brown hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Suhnae fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Glûk Tinley, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black coat over a grey low-cut shirt, and a feathered hat upon his head. His black hair is matted, messy, and big. His thin eyebrows rest above his beady hazel eyes.
Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. The war was a terrible time for him, and Glûk does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: When he was but 8 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He struck the Adventurer job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor
Flaws: Ugly, Depressed. Bonds: Immigrant, Job, Military. Occupation: Adventurer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: Just what you see.
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