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NPC Generator

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Advanced [show]


Thorpe TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with red colored cloaks and clothing. With bright chestnut hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: Thorpe lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Family, Slave. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Thorpe TellPenny, Male Halfling Paladin 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 sp. 1 Darkwood Shield.


Social Check DCs


Dondon Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his white hair up. His eyes are likewise brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Dondon was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Flaws: Selfish, Fearful, Ugly. Bonds: Poor, Military. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Dondon Stoutbridge, Male Halfling Paladin 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp.


Social Check DCs


Heather Branson, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is generally well dressed albeit a few years behind the times. She wears her black hair down. She tend to wears goggles to shield her eyes.

Personality: Her tongue was cut out and she uses sign language. Flattery will make her almost putty in your hands.

History: Heather was raised in a hard working conservative environment. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Disease, Selfish. Bonds: Attractive, Job, Debt. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Heather Branson, Female Human Wizard 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp. Obsidian (10 gp).


Social Check DCs


Lamlis Horineth, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy tan pantaloons and a black scarf. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He has achieved small success as a Assassin.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Impeccable, Artistic. Bonds: Attractive, Criminal record, Job. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Lamlis Horineth, Male Elf Druid 2
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 60 pp. Silver pearl (50 gp). Coral (50 gp). White pearl (50 gp). 1 Half-Plate.


Social Check DCs


Sybil Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tight fitting violet shirt and pants. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is business-like. She takes instructions and follows them to the letter. She also is a firm believer in the womanly ideal.

History: Gifted from a young age, Sybil studied abroad. Sybil was born on a far southern forest where she grew up under the tutelage of her father, an expert Animal Trainer. She moves from town to town, unable to find a place to settle.

Motivation: She feels that her past leaves her morally obligated to help; and to prove her worth to the world

Ideals: Professionalism, Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Sybil Ray, Female Half-Elf Warrior 4
Medium (5'8") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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