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Advanced [show]


Dayereth Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his flail, and his gloved hand is found clutching a flail. His white hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army; and to clean up the streets

Ideals: Pacifist. Bonds: Guardian, Military, Poor. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Dayereth Ostoroth, Male Elf Rogue 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Halander Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright red suits and hats. His hair is long and red with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His gray unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Halander was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Halander was born on a far southern island where he grew up under the tutelage of his father, an expert Beggar. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Halander Swiftwhistle, Male Halfling Aristocrat 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)13 (+1) 18 (+4)14 (+2)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 700 sp.


Social Check DCs


Ribbles Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large blue mantle and cape that has been intricately interwoven into his white robe. His silver hair is greasy and uncared for. His green eyes dart from person to person.

Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a dire rats raid, leaving Ribbles alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Hedonist. Bonds: Immigrant, Religious, Enemies. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Ribbles Lingenhall, Male Gnome Rogue 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 19 (+4)17 (+3) 13 (+1)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Cockaby Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His moppish blonde hair is in a traditional bowl cut. His eyes are brown and he is always smoking a pipe.

Personality: Cockaby is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and to be a detective again

Ideals: Extrovert. Bonds: Attractive, Job, Nature, Rich. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Cockaby Glittergem, Male Gnome Expert 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp.


Social Check DCs


Thava Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is wearing colorful clothing, dressed as a Jeweler. Her whole body is exceptionally muscular. She has wavy white crest. She wears round tiny glasses practically rammed into her face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a font of random trivia from the lore and stories she has discovered

History: Born to a pair of adventurers, Thava grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Disciplined, Logical. Flaws: Fearful. Bonds: Immigrant, Adventurer, Poor. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Thava Ghaallixirn, Female Dragonborn Cleric 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 270 gp.


Social Check DCs

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