Helja Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white hair is still thick. She has a tattooed face.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She never wears the same outfit twice, unless she absolutely has to.
History: She was always a brilliant, if unscrupulous mind. She has had some formal dancing training, and achieved minor success. She is untrained/undisciplined, which makes her dangerous.
Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally
Ideals: Optimist, Artistic, Logical. Flaws: Insane. Bonds: Rich. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp.
Finellen Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey costume with the symbols of the sun god on her torso. She is bristling with hidden weapons, mostly monstrous two handed axes and falchions. She has shaved her head bald. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Criminal record, Religious. Occupation: Bather
Voice: Jamaican accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Abyssal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Darkwood Buckler.
Nurkara Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears grey leather gloves, a grey jacket, and tight pants, and a wedding ring on her right hand. Her auburn hair is still thick. Her violet eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing herself, she comes off as nervous. Nurkara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: The child of a Baker, who enjoyed hunting, Nurkara was taken on many hunting expeditions. Like her mother and her sister before her, after school she went straight into learning to become a Healer. She then took over the family business and is one of the better Healer for hire.
Motivation: To be a Baker again.
Flaws: Shy, Hedonist. Bonds: In love, Nature, Job. Occupation: Healer
Voice: Sensual and smooth
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Sun Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars and is in decent physical shape. He has yellow fur. His eyes are copper and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Sun embodies much of what other species detest in the Tabaxis. He uses divination through singing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of specialists.
Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion
Ideals: Gifted. Flaws: Antagonistic, Secretive, Racist. Bonds: Rich. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Caeldrim Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a red handlebar mustache and slicked back red hair. His face is scarred and worn.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He takes great joy in being the best Bather in town.
History: He got into the Bather business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Halfling people; and he is greedy
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Bather
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp. 3 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
