Willow Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape, and she perpetually has her pickaxe ready. She has no hair. This amber eyed westerner is not easily forgotten.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Willow studied abroad. Willow abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Druidic
Attacks Melee +0 / 1d4-2, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 4000 cp.
Shivering Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman wears skinny pants and wears a brown and violet robe with the hood down. Her clothes are grease stained in places. Her fur is black and very short. Her hazel eyes are passionate and lively.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. A true patriot, Shivering would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk
Flaws: Secretive, Disease. Bonds: Poor, Immigrant, Military. Occupation: Servant
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Moss agate (14 gp). 1 Chain shirt.
Giselle Hayden, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair is matted, messy, and big. Her eyes are a pleasant gray.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Giselle was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Giselle was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Giselle decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now spends her time doing works of charity.
Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Poor, Criminal record. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Ignan, Auran, Celestial, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Black pearl (200 gp). 2 Holy water.
Aerdeth Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his red hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and to be a servant again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 110 gp.
Smoking Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur is brown and curly. His skin is flawless and his green eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born to loving parents in a slum to the east. He was an apprentice working in his mother's forge. He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job
Flaws: Shy. Bonds: Poor, Attractive, Enemies, Job. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp. Jet (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
