Felosial Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she prefers to wear yellow pants and tee shirts. She sports golden long hair. Her eyes are blue and catlike.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She then took over the family business and is one of the better Cartwright for hire.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Job, Nature, Criminal record. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 900 sp. 1 Masterwork Uncommon Weapon.
Adam Kimberly, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears baggy brown pantaloons and a tan scarf. His moppish red hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Flaws: Insomniac, Ugly, Hedonist. Bonds: Slave, Rich. Occupation: Shepherd
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Artin Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a simple grey robe with red stripes complete with hood. Her head has been shaved. She tend to wears goggles to shield her eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: From birth she was tutored by a cruel and relentless mentor. A few years later when the south was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Draconic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 3000 cp. Blue quartz (12 gp). Blue quartz (12 gp). Lapis lazuli (12 gp). 3 Thunderstones.
Shamil Welber, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a tan coat over a black low-cut shirt, and a small hat upon her head. She wears her brown hair up in a very large beehive style do. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: Shamil speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Shamil studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She struck the Animal Trainer job and began her own company from there.
Motivation: Sabotage a competitor; and balancing her hectic life and new animal trainer responsibilities is difficult
Ideals: Impeccable, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: A roughly beaten golden orb (180 gp). Brass mug with jade inlays (500 gp). 1 Masterwork Common Melee.
Simon Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Flaws: Insane. Bonds: Has a crush, Adventurer, Military. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
Possessions: 40 gp. Gold dragon comb with red garnet eye (300 gp). Gold and topaz bottle stopper cork (300 gp).
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