Jasmine Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is portly but not overly obese. Her red hair is lengthy and is close to two feet long. She has several tiny amethyst earrings on each ear.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Jasmine would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was always a brilliant, if unscrupulous mind. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Logical. Flaws: Insane. Bonds: Rich, Adventurer, Military. Occupation: Roofer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 sp.
Phelaia Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear green clothing when she does not wear armor. She has no hair. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is lazy and tries to find solutions quickly.
History: She is the product a well kept family trust fund and as such has never really known need. Her family was turned out during the war. She and her family wandered east to less war torn lands. She got away from her former life and has fallen to alcoholism.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Optimist. Flaws: Ugly, Addict, Lazy, PTSD. Bonds: Rich. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Liftrasa Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a fancy brown dress. Beneath her clothing is a huge mess of scar tissue. Her red hair is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Liftrasa hails from a village terrorized by orcs. A few years later when the north was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by orcs. Liftrasa was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: She's in love; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist. Bonds: Attractive, Slave, Has a crush, Enemies, Immigrant. Occupation: Tailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1100 sp.
Karash Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a tight fitting white shirt and pants. His hair is short and auburn. His skin is flawless and his gray eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After months of barely getting by, Karash managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Expand his business; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 gp. Azurite (9 gp). Tiger eye turquoise (9 gp).
Sorath Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. Her hair is red and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Sorath wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined. Flaws: Insomniac. Bonds: Adventurer, Immigrant. Occupation: Locksmith
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 40 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).
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