Nalral Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is an epitome of beauty. His chestnut hair is heavily combed to the left. His eyes are gray and he is always smoking a pipe.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Nalral was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Antagonistic, Lazy. Bonds: Attractive, Military. Occupation: Baker
Voice: Boston accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 17 (+3) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Gnome, Goblin, Celestial
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +3
Possessions: 140 gp.
Egelina Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her yellow boots flare out at the collars. She carries with her a set of longswords, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her red hair is kept up in a ponytail inside a feathered hat. Her amber eyes are slightly larger than normal.
Personality: Egelina wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She cannot resist a sob story and will often dote over anyone who has one.
History: Egelina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Hunter.
Motivation: Expand her business.
Ideals: Fighting, Disciplined, Philantrophist. Bonds: Poor, Job. Occupation: Hunter
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
Andram Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His red hair is thinning but still full. His eyes are red and catlike.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on men, regardless of circumstances.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Andram reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire.
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Has a crush, Military. Occupation: Mason
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1800 sp. 1 Half-Plate.
Uraim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He typically wears grey cloth garments or leather armor. His auburn hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.
History: Uraim was born the youngest of three triplets. Uraim was born on a far northern plains where he grew up under the tutelage of his father, an expert Miller. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Miller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 600 sp. Rose (70 gp). Pink pearl (120 gp). Red spinel (120 gp).
Drifting Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her shortspear and is in decent physical shape. She has no fur. She tend to wears goggles to shield her eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She never wears the same outfit twice, unless she absolutely has to.
History: Born in the east to a Bounty Hunter, Drifting learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: Expand her business.
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Bounty Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
