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Advanced [show]


Quespa Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a weathered and beat up set of banded mail beneath an oversized black coat. She keeps her white crest in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She snorts whenever she laughs or is feeling confident. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Quespa was born in the south. At a young age she loved to build and create. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is wracked by social anxiety.

Ideals: Persistence. Flaws: Ugly, Insane, Fearful. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Quespa Wystongjiir, Female Dragonborn Druid 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp.


Social Check DCs


Ovina Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Ovina was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Ovina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated. Bonds: Attractive, Poor, Adventurer. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Ovina Fallack, Female Dwarf Commoner 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. 1 Silk rope.


Social Check DCs


Oskar Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He wears a brown shirt with thin white vertical stripes and black pants. His silver hair is thinning but still full. He has several tiny amber earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Oskar's homeland. Oskar decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Ideals: Optimist, Fighting. Bonds: Rich, Immigrant, Enemies. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Oskar Stoutale, Male Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Sweet Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. He wears a wide-brimmed hat to hide his balding. He has a dull look in his copper eyes.

Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Opinionated, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Sweet Shore, Male Tabaxi Ranger 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp. 2 Tanglefoot bags.


Social Check DCs


Silaqui Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She is portly but not overly obese. Her white hair is lengthy and is close to two feet long. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is fixated on the number 14. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She feeds upon the attention of others.

History: Silaqui was born with her father's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and she is content

Ideals: Fighting, Entrepeneur. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Silaqui Mellerelel, Female Elf Druid 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)11 (+0) 13 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp).


Social Check DCs

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