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Advanced [show]


Gerald Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His silver hair, when down, is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is wracked by social anxiety; and tabaxi compassion

Ideals: Fighting, Gifted. Flaws: Disease, Racist, Fearful. Bonds: Adventurer. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Gerald Cithreth, Male Half-Elf Fighter 4
Medium (5'0") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 32000 sp.


Social Check DCs


Alice Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a violet broad hat and violet clothes. Her silver hair is greasy and uncared for. Her amber unseeing eyes seem to look past you.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is greedy

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Enemies, Rich, Adventurer. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Alice Qualanthri, Female Half-Elf Fighter 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 10 (+0)17 (+3)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Habor Panic, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He dresses like a well dressed Marshal does. His hair is dark red and curly. His half smiles and black eyes are beguiling and draw you in.

Personality: Habor hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is obsessed with his god.

History: Sold as a small child to a necromancer, Habor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Marshal.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Bonds: Job, Attractive, Religious, Mentor. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Habor Panic, Male Tiefling Bard 3
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)18 (+4) 16 (+3)14 (+2)
Skills Insight +5, Investigation +6
Senses Passive Perception 13
Languages Common, Giant, Elven, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 1900 sp. Silver pearl (150 gp). Amber (150 gp). Rock crystal (20 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ea Covert, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair is greasy and uncared for. She has silver eyes and a black hat with a grey feather.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: Money/treasure; and she feels threatened by others

Ideals: Athletic, Impeccable. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ea Covert, Female Tiefling Fighter 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Diesa Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her greatsword always slung over her shoulder, and she perpetually has her greatsword ready. She keeps her auburn hair in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Diesa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She plays an instrument quite well.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Diesa Goblinbane, Female Dwarf Warlock 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Goblin, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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