Dagger In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a pastel shirt with thin white vertical stripes and grey pants, he is not a threatening figure. His orange fur is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Dragonborn culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Dagger was born the youngest of three triplets. A gifted student he started as a Slave Trader, but he got bored and became a Mercenary. He has worked as a Mercenary like his father before him.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mercenary responsibilities is difficult
Flaws: Ugly, Racist, Fearful. Bonds: Family, Job. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 2 Alchemist’s fire.
Heather Reed, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many violet ritualistic tattoos. She wears light armors faded through time and improper care. Her golden hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she feels that her past leaves her morally obligated to help
Ideals: Gifted, Artistic. Flaws: Greedy. Bonds: Attractive. Occupation: Dilettante
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Reynard Thornton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears many layers of old clothing at all times. He wears his chestnut hair down. His eyes are a pleasant green.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.
History: Born to a Butcher, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer, Job. Occupation: Apothecary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork studded leather.
Ront Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Ront and his spouse have recently divorced.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
Diggory Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. His blonde hair is unkempt and raggedy. His fierce amber eyes like to dwell on things.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Bookbinder, but he got bored and became a Blacksmith. He struck the Blacksmith job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Blacksmith
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 80 gp.
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