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Advanced [show]


Sannl Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is wearing a long, grey cloak. She is muscular with a powerful set of arms. She has dyed her greying black hair a little too much giving a sharp black color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She cannot resist a sob story and will often dote over anyone who has one.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the east, certain she would find work there.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Military, Adventurer. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Sannl Bloodkith, Female Dwarf Expert 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)17 (+3) 15 (+2)9 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Sylvan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Ilga Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'3" and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her right leg appears badly burned and disfigured. She wears her auburn hair down. Her fierce violet eyes like to dwell on things.

Personality: Calm and collected, she is a well trained Map Maker. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Ilga took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now owns her own business.

Motivation: To be a Barrister again; and she'd like to take her coworkers down a peg

Ideals: Gifted. Bonds: Job, Immigrant, Rich. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ilga Gentry, Female Half-Orc Ranger 2
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Druidic, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 sp.


Social Check DCs


Enna Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She pushes her goals aggressively. She is also a coward if confronted.

History: She comes from a rich southern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A deep hatred of illithids.

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Rich, Enemies. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Enna Erenaeth, Female Elf Druid 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Nature +2, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Black pearl (200 gp). Black pearl (200 gp). Star rose quartz (70 gp).


Social Check DCs


Vorka Tattersall, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'11" and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her left hand appears badly burned and disfigured. Her blonde hair, when down, is lengthy. Her eyes are amber and catlike.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She got into the Unemployed business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Unemployed. She has achieved small success as a Unemployed.

Motivation: Further expansion of business.

Ideals: Joker, Optimist. Bonds: Poor, Job. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Vorka Tattersall, Female Half-Orc Druid 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)7 (-2) 9 (-1)12 (+1)
Skills Animal Handling +1, History +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Simon Clapham, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he tends to wear a large grey jacket. His brown hair has been sun bleached extensively. His brown unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Philantrophist. Flaws: Disease, Shy, Addict. Bonds: Rich, Enemies. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Simon Clapham, Male Human Rogue 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs

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