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Advanced [show]


Reirak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of death around his neck, and a bastard sword on his belt. His chestnut hair is singed and shortened. He has a dull look in his amber eyes.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Reirak Bloodkith, Male Dwarf Wizard 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Astar Quest, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His white hair, when down, is lengthy. His eyes are a pleasant black.

Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south his family was never financially stable. A gifted student he started as a Laborer, but he got bored and became a Carter. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Enemies. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Astar Quest, Male Tiefling Warrior 2
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)17 (+3) 11 (+0)18 (+4)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gillyd Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears tight fighting clothing, which leaves very little to the imagination. She has a hunchback. Her brown hair, when down, is lengthy. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gillyd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly, Disease. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Gillyd Dankil, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)13 (+1) 11 (+0)9 (-1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1 Darkwood Shield.


Social Check DCs


Right-Handed In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers grey and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. He keeps his long gray fur kept up in a rat tail. He has several tiny emerald earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Passionate, Logical, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Right-Handed In the Morning, Male Tabaxi Bard 1
Medium (6'7") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 5000 cp.


Social Check DCs


Jarana Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple grey robe with white stripes complete with hood. She is portly but not overly obese. She has styled her blonde hair well, parting it to the left. Her thin eyebrows rest above her beady brown eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Jarana enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Jarana lived on a farm with her father, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Dyer job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Family, Job. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Jarana Loderr, Female Dwarf Warrior 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 14 (+2)7 (-2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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