Salanop Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is wearing colorful clothing, dressed as a Brewer. Her golden hair is braided into rings. Her face is covered beneath a completely black helmet.
Personality: She is fixated on the number 99. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Salanop was born the youngest of three triplets. Her father was very strict, and drilled into her lessons on being the perfect lady. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Several ex partners dislike her way of doing things and want revenge; and an old rival family wants her found
Ideals: Impeccable. Flaws: Insane. Bonds: Enemies, Family. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Gnoll, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 100 gp. Hematite (7 gp). Rose (20 gp). 1 Minor magic item.
Ida Asheton, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She wears skinny pants and wears a brown and blue robe with the hood down. She keeps her white hair in a pixie cut. She is baby faced.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has all her life been fascinated with dancing.
History: Ida was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with her old friends.
Ideals: Artistic. Flaws: Secretive. Bonds: Job, Adventurer. Occupation: Butcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp. Tourmaline (150 gp).
Rosamund Huxley, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her long auburn hair is drawn into a two foot long braid. She wears a mask on her face.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a small toy that she constantly fidgets with.
History: Born to a Body Guard, her father struggled to pay the bills. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She's since become an addict/alcoholic.
Motivation: Find a way to reverse the transformation of her brother; and regain custody of her son
Flaws: Mundane, Addict. Bonds: Poor, In love, Family. Occupation: Actor
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
Abad Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. His hair is brown and curly. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. Recently he has begun working with bootleggers and crooks.
Motivation: He wants revenge against illithids; and a rival would like him out of the picture
Ideals: Optimist. Flaws: Impulsive. Bonds: Criminal record, Nature, Enemies. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: A delicate silver chain set with a tourmaline (90 gp). Solid gold idol (700 gp). 1 Half-Plate. 1 Half-Plate.
Two Llamas Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is brown and curly. His skin is flawless and his amber eyes scan people very quickly.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.
History: He was born several months after his mother was called into army service. Two Llamas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Racist. Bonds: Adventurer, Attractive, Immigrant, Military. Occupation: Gardener
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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