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Advanced [show]


Cimer Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Armorer uniform. He is physically well-built. He has wavy red hair. His eyes are likewise gold. His teeth are white and perfect.

Personality: Eccentric and domineering, Cimer will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Cimer lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: To be a Locksmith again.

Ideals: Extrovert, Entrepeneur. Bonds: Job, Attractive, Family. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Cimer Decorum, Male Tiefling Fighter 2
Medium (6'3") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)12 (+1) 11 (+0)17 (+3)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bella Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who has the majority of her body covered in plate. Her golden hair is thinning but still full. She wears large thick round spectacles.

Personality: She loves telling others what to do and how they should feel about things. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and her religion dominates her actions

Ideals: Opinionated, Optimist. Bonds: Religious. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Bella Hogcollar, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 18 (+4)11 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. Cloth of gold vestments (110 gp).


Social Check DCs


Anselm Westcott, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and black handkerchief worn on his right side, and he perpetually has his halberd ready. He wears his chestnut hair down. He has gleaming, smiling green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anselm took refuge in the large cave and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Passionate. Bonds: Military, Poor, Nature, Job. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Westcott, Male Human Bard 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 20 gp. 1 Masterwork Musical instrument.


Social Check DCs


Torgga Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. Her silver hair is styled in orderly dreadlocks. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: When she was but 4 years old her parents immigrated from the west. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed. Bonds: Rich, In love, Immigrant. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Torgga Caebrek, Female Dwarf Rogue 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Onyx (60 gp).


Social Check DCs


Drogo Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. He has gleaming, smiling hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of dire rats.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Drogo Siannodel, Male Half-Elf Ranger 2
Medium (5'3") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 280 gp. Onyx (50 gp). Red garnet (40 gp). Zircon (50 gp). 1 Half-Plate.


Social Check DCs

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