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Advanced [show]


Ethereal In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fancy pastel dress. She wears a deerstalker hat to cover her moderate length white fur. Her eyes are copper and she is always smoking a pipe.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is frequently practicing swordplay.

History: Ethereal was raised in a hard working conservative environment. Her mother took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Fletcher.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Attractive, Military, Job, Nature. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Ethereal In the Wind, Female Tabaxi Warlock 1
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Moonstone (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Ermina Watson, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tattered old clothes. Her brown hair is knotted and matted. She is baby faced.

Personality: Confrontational and typically high on some drug or another. She is a logical person and will generally grow upset if things defy logic and science.

History: She got into the Sailor business at a young age. Cursed with a spirit at a very young age, Ermina has worked very hard to control her curse. She became a Sailor soon after.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Logical. Flaws: Ugly, Addict, Disease. Bonds: Job. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Ermina Watson, Female Half-Elf Druid 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 gp.


Social Check DCs


Nora Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears professional attire. Her golden hair is lengthy and is close to two feet long. She has a tattooed face.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Guardian, Slave. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Nora Stonebridge, Female Halfling Commoner 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Luthra Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'6" and wears a tan deerstalker hat and tan clothes. Her left hand appears badly burned and disfigured. She keeps her red hair in a pixie cut. Her eyes are violet.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the north to a Shepherd, Luthra learned a great deal about her father's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She struck the Shepherd job and began her own company from there.

Motivation: She's looking for her big break; and she desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Luthra Cobblelob, Female Gnome Expert 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)11 (+0) 9 (-1)16 (+3)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lance Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, blue shirt, and green tie, and he perpetually has his nunchaku ready. His hair is auburn and curly. His eyes are amber and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Enemies, Adventurer. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Lance Flows, Male Half-Elf Cleric 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs

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