Artin Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, she is not a threatening figure. She wears her silver hair up. Her eyes are hazel and beady.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Artin was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Artin's father didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC.
Ideals: Extrovert. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Adventurer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp. Silver comb with moonstones (200 gp). 1 Silver holy symbol.
Orianna Hope, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a robe, a symbol of her god around her neck, and a sickle on her belt. She sports a flattop hair cut. She has gleaming, smiling silver eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She is a Succubi in disguise. Her father had invested heavily in several trade routes and wanted her to inherit them. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She has money and likes to spend it; and she wants to meet her childhood hero
Ideals: Fighting, Impeccable. Bonds: Adventurer, Rich, Family. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Masterwork Common Ranged Weapon.
Mishann Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears just a green suit. She keeps her bronze crest in a pixie cut. She has gold eyes and a green hat with a brown feather.
Personality: Prone to second guessing herself, she comes off as nervous. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born in the north, but her parents moved at a very young age to the south. There was a wharf not far from home where she often wandered off to fish. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants.
Ideals: Fighting. Flaws: Shy. Bonds: Nature, Immigrant, Enemies. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Halfling, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
Possessions: 600 gp.
Vondal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He wears a colorful flower in his brown hair. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is obsessed with finding treasure.
History: The child of a Armorer, who enjoyed hunting, Vondal was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has dedicated himself to building a better trade route.
Motivation: Someone believes him a fraud; and he wants revenge against orcs
Ideals: Fighting. Bonds: Attractive, Enemies, Adventurer, Nature, Immigrant. Occupation: Knight
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Orc, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Banded agate (13 gp).
Two Llamas On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is dressed in a clean brown cloak covering her clean studded leather. Her small hat is riddled with cuts and holes. She has a dull look in her green eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is lazy and tries to find solutions quickly.
History: She was raised in a white middle class family as the only child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things.
Ideals: Fighting. Flaws: Ugly, Lazy, Mundane. Bonds: Mentor. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 20 (+5) | 15 (+2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +7 / 1d4+5, Grapple +5
Possessions: 300 sp.
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