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Advanced [show]


Pâsh Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His auburn hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is extraordinarily eccentric. Pâsh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Ideals: Athletic, Artistic. Flaws: Ugly, Insane. Bonds: Family. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Pâsh Shelley, Male Half-Orc Fighter 2
Medium (5'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 sp. 4 Alchemist’s fire.


Social Check DCs


Frouse Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan shirt with thin black vertical stripes and brown pants. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant gray.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Frouse grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has passion for adventuring and risk; and he has decided he is irredeemable

Bonds: Enemies, Adventurer, Has a crush, Criminal record. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Frouse Daergel, Male Gnome Bard 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 50 gp. 1 Breastplate.


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She carries a battered sickle and tarnished scythe as well. She wears a deerstalker hat to hide her balding. She is very pretty but has cold, dead eyes.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Half-Elven compassion; and she wants nothing more than to rejoin the army

Ideals: Fighting, Justice. Flaws: Racist. Bonds: Attractive, Military. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Emerald In the Wind, Female Tabaxi Bard 4
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: Just what you see.


Social Check DCs


Pallabar Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Armorer does. He is bristling with hidden weapons, mostly daggers and maces. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Armorer business at a young age. He helped his mother out around the business and became quite the natural. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Joker, Logical. Bonds: Job, Criminal record. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Pallabar Humplebumple, Male Gnome Commoner 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Reirak Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He is physically well-built. He wears his brown hair up in a very large beehive style do. His violet eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Reirak took refuge in the large cave and found the beat up greataxe and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to human people

Flaws: Disease, Secretive, Racist. Bonds: Nature, Adventurer. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Reirak Goldfinder, Male Dwarf Warlock 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 8 (-1)10 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 120 gp. 1 Chain shirt.


Social Check DCs

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