Mugrunden Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'5" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right hand appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. His red eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Persistence. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Architect
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Makaria Aid, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is singed and shortened. Her eyes are red.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is obsessed with finding treasure.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. Recently she has begun working with bootleggers and crooks.
Motivation: She is greedy; and she is a bit of a kleptomaniac
Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Criminal record. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Moonstone (20 gp).
Malquis Stauffer, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large violet mantle and cape that has been intricately interwoven into her black robe. Her blonde hair is well kept. Her fair skin shows little sign of her aristocratic breeding.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Further she is a bit of a stoner and is frequently out of it.
History: She was raised in a desert tribe. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Attractive, Nature. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Pelt Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop fur cut. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a ruthless business man, a trait he acquired from his mother.
History: Sold as a small child to a slaver, Pelt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Pelt was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Courier. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Joker, Entrepeneur. Bonds: Mentor, Immigrant, Adventurer. Occupation: Courier
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Norman Bradshaw, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars. His red hair is heavily combed to the right. His eyes are amber and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Sold as a small child to a slaver, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Cook for the past few years.
Motivation: A deep hatred of gnolls; and he'd like to take his coworkers down a peg
Ideals: Gifted. Bonds: Job, In love, Mentor, Enemies. Occupation: Cook
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp.
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