Duergath Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown costume with the symbols of magic on his torso. He has a silver handlebar mustache and slicked back silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south, but his parents moved at a very young age to the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A strong sense of loyalty to Half-Orc people; and an old rival family wants him found
Flaws: Antagonistic, Racist. Bonds: Immigrant, Family, Enemies. Occupation: Roofer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 18 (+4) | 17 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Draconic, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: White pearl (110 gp). Brown-green garnet (110 gp). Amethyst (110 gp).
Nutae Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears violet trousers with yellow and green striped suspenders. He wears various colorful collared shirts. His moppish brown hair is in a traditional bowl cut. His eyes are violet and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.
History: Nutae lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Expand his business.
Flaws: Addict. Bonds: Enemies, Family, Job. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Red garnet (40 gp).
Myathethil Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair, when down, is lengthy. Her green eyes are passionate and lively.
Personality: This woman loves writing and to teach people writing more than just about anything. She works hard and plays hard.
History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her writing dream.
Motivation: Human compassion.
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 100 sp. Red spinel (160 gp).
Raiann Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears her gold crest down. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She snorts whenever she laughs or is feeling confident. She never wears the same outfit twice, unless she absolutely has to.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Raiann liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Artistic. Bonds: Attractive, Nature, Family, Rich. Occupation: Soapmaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 120 gp.
Decarabia Madness, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a tight green one piece outfit complete with pants, hood, and a cape. She wears her red hair up. She has a tattooed face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a minor phobia of water and hates getting wet.
History: She was born in the north, but her parents moved at a very young age to the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Immigrant, Rich. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Giant, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10000 cp. Moss agate (5 gp). Banded agate (5 gp). Deep blue spinel (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!


