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Advanced [show]


Emerald Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She tends to wear a large brown jacket. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her amber unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Emerald was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Emerald abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Athletic, Justice. Flaws: Disease, Antagonistic. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Emerald Of Storm, Female Tabaxi Barbarian 1
Medium (4'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Performance +1, Stealth +7
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 300 sp. 1 Darkwood Buckler.


Social Check DCs


Spring Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the four houses of cards on his torso. He is bristling with hidden weapons, mostly greatswords and sickles. His yellow fur is kept up in a ponytail inside a deerstalker hat. His copper eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can't help but pocket interesting objects he comes across

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out north to avoid the crime he committed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His relatives are trying to arrange a marriage; and to find somewhere to settle down

Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Criminal record, Family. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Spring Shore, Male Tabaxi Monk 1
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp.


Social Check DCs


Shane Spalding, Male Human [Permalink]

Personal [hide]

Description: This northern man is dressed in earthy colors with a grey and tan handkerchief worn on his left side. His clothes are grease stained in places. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Poor, Immigrant, Slave. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Shane Spalding, Male Human Wizard 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 17 (+3)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Auran
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ellyjoybell Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears blue trousers with black and yellow striped suspenders. She wears various colorful collared shirts, marred by beers. Her hair is short and red. She is baby faced.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is an amazing painter.

History: She was raised in a white middle class family as the only child. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted arcane powers by her dying brother.

Motivation: She seems to be bored by most things.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane, Mundane. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Ellyjoybell Sympony, Female Gnome Monk 1
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 2000 cp.


Social Check DCs


Giselle Warwick, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is matted, messy, and big. Her eyes are blue and catlike.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of western immigrants she idolized her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Giselle Warwick, Female Human Fighter 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)8 (-1) 9 (-1)12 (+1)
Skills Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. 1 Healer’s kit.


Social Check DCs

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