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Advanced [show]


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his cinnamon fur in a pixie cut. He wears an eyepatch.

Personality: Three speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Opinionated. Flaws: Ugly. Bonds: Nature. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Three On the Water, Male Tabaxi Aristocrat 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)10 (+0) 9 (-1)18 (+4)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Grigi Livingstone, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white shirt with thin brown vertical stripes and yellow pants, and she perpetually has her quarterstaff ready. She wears her chestnut hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.

Personality: Grigi is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born a particularly ugly child, much to the horror of her parents. At a young age her father died while driving off some orcs. Her mother being the stubborn sort decided to stay and helped train her in quarterstaff use. Days after completing her studies, news broke out that her hometown was attacked by orcs. Grigi was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: She is wracked by social anxiety; and a deep hatred of orcs

Ideals: Fighting, Extrovert. Flaws: Fearful, Ugly. Bonds: Enemies. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Grigi Livingstone, Female Half-Orc Fighter 1
Medium (4'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1000 cp. Chrysoprase (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Don Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his morningstar. His hair is long and white with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. He has several tiny opal earrings on each ear.

Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Don was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: Someone believes him a fraud; and a deep hatred of dire rats

Ideals: Entrepeneur. Bonds: Rich, Job, Enemies. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Don Azzo, Male Half-Elf Expert 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Athletics +4, Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Duergath Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown leather gloves, a brown jacket, and tight pants. His hair is auburn and curly. He has hazel eyes and a brown hat with a black feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Laborer profession.

History: He got into the Barkeep business at a young age. Cursed with vampirism at a very young age, Duergath has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Flaws: Antagonistic, Disease, Secretive, Insane. Bonds: Job. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Duergath Strongheart, Male Dwarf Adept 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)8 (-1) 11 (+0)9 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp.


Social Check DCs


Patrick Lindsey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His brown hair is singed and shortened. His eyes, though not visible through his cowl, are hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Patrick lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.

Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Family, Job. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Patrick Lindsey, Male Human Druid 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Masterwork Light steel shield.


Social Check DCs

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