Vonana Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears professional attire. She has done her best to style her white hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is witty, but her monotone delivery comes off as unnerving She does not believe in violence as a means to an end. She is a dedicated Bellfounder but believes her peers are too gung-ho.
History: She got into the Bellfounder business at a young age. Vonana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 9 years.
Motivation: To be a Herbalist again; and she'd like to take her coworkers down a peg
Ideals: Joker, Pacifist. Bonds: Attractive, Job, Nature. Occupation: Bellfounder
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Zogdûsh Kensley, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He has a large black mantle and cape that has been intricately interwoven into his brown robe. He has a small bristly mustache and wavy brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the south to a Bricklayer, Zogdûsh learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He became a Bricklayer soon after.
Motivation: Nothing but the best is good enough for him; and to be a map maker again
Ideals: Impeccable. Bonds: Attractive, Guardian, Job, Adventurer. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp. Coral (50 gp).
Cumpen Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She sports a flattop hair cut. Her eyes are brown and beady.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.
History: The child of eastern immigrants she idolized her father. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Blacksmith
Voice: Hollow voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 20 (+5) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Oskar Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and wears a robe, a symbol of his god around his neck, and a shield on his belt. His left hand appears badly burned and disfigured. His white hair is drawn into a tight pony tail with a rose scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. Oskar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he is greedy
Ideals: Fighting. Bonds: Adventurer, Rich, Immigrant. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Celestial, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 600 sp.
Anselm Halsey, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He wears a top hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To clean up the streets; and to reunite with his old friends
Ideals: Gifted, Optimist. Bonds: Rich, Adventurer, Guardian. Occupation: Laborer
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +2
Possessions: 100 sp. Tiger eye turquoise (11 gp).
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