Symma Munggen, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her brown hair is wavy and long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is calm most of the time but flees social interaction. She feeds upon the attention of others.
History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She has worked as a Body Guard like her father before her.
Motivation: Expand her business; and to protect her home
Flaws: Shy. Bonds: Attractive, Military, Job, Guardian. Occupation: Body Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp.
Wella Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is typically in her Spice Merchant uniform. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a long auburn ponytail with little hanging trinkets. Her thin eyebrows rest above her beady blue eyes.
Personality: Her tongue was cut out and she uses sign language. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in a small plains village. A freak accident while working with her Miner mother left her crippled. She has worked as a Spice Merchant like her mother before her.
Motivation: Further expansion of business; and expand her business
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Ellywick Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tight fitting clothing which further accentuates her frame. Her chestnut hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She's attracted to the PC; and she has a crush on the local hunter
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Shipwright
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Hugh Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He carries with him a set of pickaxes on his belt, each one with a jet on the hilt. His tied-back hair is black. His eyes are amber and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 4 years old his parents immigrated from the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hugh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hugh. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Gifted, Justice. Bonds: Immigrant, Criminal record. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp. 1 Everburning torch.
Baern Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown top hat and brown clothes. His hair is short and black. He has green eyes.
Personality: He is extraordinarily eccentric. He is a great chef.
History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by orcs. Baern was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Enemies, Adventurer. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 19 (+4) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
