Vepar Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a black cloak and cross-gartered red stockings. She sports a flattop hair cut. Her white eyes dart from person to person.
Personality: She is witty, but her monotone delivery comes off as unnerving She is able to fit into much smaller and tighter spaces than normal.
History: She was born in a small plains village. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Vepar's homeland. Vepar decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Joker, Gifted, Fighting. Bonds: Immigrant, Nature. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 pp. Bloodstone (40 gp).
Mhurren Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. He keeps his silver hair in a flapper bob. His eyes, though not visible through his cowl, are green.
Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Mhurren reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To clean up the streets; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Shy. Bonds: Guardian, Military. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1300 sp. Large well-done wool tapestry (100 gp). 1 Banded mail.
Sindri Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. His hair is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc
Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich, Criminal record. Occupation: Dilettante
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
Nora Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has slicked back black hair. She has gray eyes.
Personality: She speaks before she thinks and is too direct. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. There was a wharf not far from home where she often wandered off to fish. Days after completing her studies, news broke out that her hometown was attacked by brigands. Nora was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Impulsive. Bonds: Poor, Enemies, Military, Nature. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 3000 cp.
Adelaide Kent, Female Human [Permalink]
Personal [hide]
Description: An older woman who very much looks the part of a Mason, she is not a threatening figure. She has moderate length auburn hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is able to make almost anything out of random pieces of junk.
History: Born in the east her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Gifted. Bonds: Job, Attractive, Poor. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp. Moonstone (40 gp). 1 Masterwork Common Melee.
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