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NPC Generator

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Advanced [show]


Vola Barney, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a long golden ponytail with little hanging trinkets. Her ears are large.

Personality: She is fixated on the number 63. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not trust anyone and sleeps with one eye open.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Insomniac. Bonds: Poor. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Vola Barney, Female Half-Orc Bard 2
Medium (4'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)10 (+0) 11 (+0)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1200 sp.


Social Check DCs


Claira Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her blonde hair is cut short. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a Blacksmith first and foremost. She believes firmly that knowledge should be universal. She takes great joy in being the best Blacksmith in town.

History: Born to a Unemployed, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. After a long history of fighting, Claira and her spouse have recently divorced.

Motivation: To reunite with her absent mother; and balancing her hectic life and new blacksmith responsibilities is difficult

Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Family. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Claira Jacobs, Female Half-Elf Cleric 3
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Duergath Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his brown robe and has his axe always slung over his shoulder. His silver hair is knotted and matted. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Duergath Fallack, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 13 (+1)6 (-2)
Skills Acrobatics +5, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Undercommon, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 40 gp.


Social Check DCs


Mary Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'5" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is well kept. Her eyes, though not visible through her cowl, are amber.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her mother raised her in a mountain cabin. Mary abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly. Bonds: In love, Nature, Adventurer. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Mary Withrethin, Female Half-Elf Aristocrat 3
Medium (5'5") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 13 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tim Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His eyes are likewise gray. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Interpreter for hire.

Motivation: Wants to open a new tavern; and balancing his hectic life and new interpreter responsibilities is difficult

Flaws: Disease, Secretive. Bonds: Attractive, Nature, Job. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Wedgwood, Male Human Paladin 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs

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