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Advanced [show]


Raiann Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing. She is portly but not overly obese. She has dyed her greying silver crest a little too much giving a sharp silver color. Her thin eyebrows rest above her beady gold eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Justice, Philantrophist, Logical. Flaws: Ugly, Insane. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Raiann Norixius, Female Dragonborn Adept 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 15 (+2)15 (+2)
Skills Arcana +5, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp. Banded agate (15 gp).


Social Check DCs


Pelt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Mortician does. He wears his white fur down. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Courier, who enjoyed hunting, Pelt was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Mortician.

Motivation: To be a Courier again; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Job, Nature. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Pelt On the Water, Male Tabaxi Paladin 2
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 17 (+3)14 (+2)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 190 gp. 1 Half-Plate.


Social Check DCs


Serpent Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries tridents. His fur is lavender and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them

History: He was born in the north. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in trident use. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of orcs

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Immigrant. Occupation: Fisher

Voice: American accent

Attributes [hide]

Serpent Of Shadows, Male Tabaxi Ranger 1
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Dalgal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, constantly wearing a grey suit, green shirt, and grey tie. His chestnut hair is braided into rings. He has green eyes and a grey hat with a green feather.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Dalgal grew up listening to his mother's many stories. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Dalgal and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dalgal discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dalgal fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants a kiss.

Flaws: Fearful, Disease. Bonds: Has a crush, Adventurer. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Dalgal Aranore, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5

Possessions: 240 gp. 1 Chain shirt.


Social Check DCs


Salanop Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'5" and wears dark leathers with embroidery. Her right leg appears badly burned and disfigured. She keeps her chestnut hair in a flapper bob. Her eyes are a pleasant amber.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has all her life been fascinated with music.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Artistic. Flaws: Shy. Bonds: Religious, Adventurer. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Salanop Raulnor, Female Gnome Aristocrat 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 sp. Rhodochrosite (12 gp).


Social Check DCs

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