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Advanced [show]


Seven Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail. She keeps her yellow fur in a flapper bob. Her hazel eyes dart from person to person.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She also is a firm believer in the womanly ideal.

History: Seven was raised in a hard working conservative environment. Her childhood dream was to be a Detective, but she was a colossal failure. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Miller and was forced into it by her family; and regain custody of her daughter

Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Job, Family. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Seven Of Winter, Female Tabaxi Expert 3
Medium (5'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. Jade (100 gp). Sardonyx (50 gp).


Social Check DCs


Uzza Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a green armored body suit, with a simple white line shooting up and back down. She has done her best to style her red hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She is overprotective of those who hire her services. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Logical. Bonds: Guardian, Poor. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Uzza Fluke, Female Tiefling Expert 3
Medium (5'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Jarana Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her red hair is styled in orderly dreadlocks. She wears large thick round spectacles.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful necromancer made her what she is. Her childhood dream was to be a Barber, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Mason responsibilities is difficult; and expand her business

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Mentor, Job. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Jarana Bloodkith, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs


Folgûm Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. His red hair, when down, is lengthy. He has several tiny sapphire earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Philantrophist. Bonds: Attractive, Rich, Military, Job. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Folgûm Beitz, Male Half-Orc Rogue 2
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Delg Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is a bit of a kleptomaniac; and wants to raise his children well

Flaws: Antagonistic. Bonds: Rich, Nature, Family, Criminal record. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Delg Caebrek, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 pp.


Social Check DCs

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