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Advanced [show]


Caeldrim Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet wide-brimmed hat and violet clothes. He has a very tight haircut. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Caeldrim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Flaws: Depressed, Antagonistic, PTSD. Bonds: Job, Military, Family. Occupation: Baker

Voice: Rolls R's

Attributes [hide]

Caeldrim Netyoive, Male Half-Elf Rogue 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)18 (+4) 14 (+2)8 (-1)
Skills History +6, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Giant, Halfling, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Kite Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. He has styled his white fur well, parting it to the left. His eyes are likewise amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also hits on women, regardless of circumstances.

History: When he was but 7 years old his parents immigrated from the east. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.

Motivation: Retire the richest man in the east; and he wants to get laid

Ideals: Optimist, Entrepeneur. Bonds: Has a crush, Immigrant, Job. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Kite Paws, Male Tabaxi Wizard 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Maynild Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. She has a long silver ponytail with little hanging trinkets. She wears large thick round spectacles.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Maynild was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of brigands.

Flaws: Depressed. Bonds: Rich, Enemies, Family, Immigrant. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Maynild Teinithra, Female Half-Elf Paladin 4
Medium (5'1") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Great Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, brown cloak. He has wavy red fur. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Criminal record, Job, Military. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Great Mist, Male Tabaxi Monk 4
Medium (5'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Darkwood Buckler. 1 Darkwood Shield. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Symma Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is bristling with hidden weapons, mostly falchions and pickaxes. She has moderate length black hair. Her eyes are green and catlike.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She works hard and plays hard.

History: Symma was born in the south. At a young age she loved to build and create. Symma was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Symma decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing her studies, news broke out that her hometown was attacked by drow. Symma was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She is greedy; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Persistence. Flaws: Hedonist. Bonds: Criminal record, Attractive, Enemies, Rich. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Symma Horcusporcus, Female Gnome Fighter 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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