Ghesh Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. His bronze crest is long and unkept. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Ghesh hails from a village terrorized by giants. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Enemies, Military, Job. Occupation: Knight
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp. 1 Masterwork studded leather. 1 Half-Plate.
Fenriz Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He has styled his chestnut hair well, parting it to the right. His eyes, though not visible through his cowl, are gold.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.
History: He got into the Fortune-teller business at a young age. Fenriz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Fortune-teller.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Bonds: Has a crush, Job, Nature, Adventurer. Occupation: Fortune-teller
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Greethen Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop crest cut. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his mother.
History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Bricklayer
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 11000 cp. Banded agate (8 gp). Azurite (8 gp). Citrine (50 gp).
Kallista Flight, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. She has dyed her greying purple hair a little too much giving a sharp purple color. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Sage, but she was a colossal failure. She inherited the family business which she has now maintained for 11 years.
Motivation: She is wracked by social anxiety.
Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Attractive, Job. Occupation: Ploughman
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 100 gp. Amber (150 gp).
Zagga Byron, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely black suit with blue socks and a vest with buckled shoes. She wears a colorful flower in her golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was born in the north, but her parents moved at a very young age to the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To get a good night's sleep.
Ideals: Optimist. Flaws: Insomniac. Bonds: Immigrant, Attractive, Enemies. Occupation: Priest
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
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