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NPC Generator

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Advanced [show]


Fargrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large brown jacket and is in decent physical shape. His head has been shaved. His blue eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He became a Miller soon after.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Job, Religious. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Fargrim Ironfist, Male Dwarf Monk 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 18 (+4)9 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Thamior Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a tan suit, blue shirt, and yellow tie. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Thamior studied abroad. He worked as a nervous Weaver and found it very stressful. He has drifted from career to career and currently works as a Weaver.

Motivation: To be a Sailor again; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Weaver

Voice: French accent

Attributes [hide]

Thamior Xistsrith, Male Elf Barbarian 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 15 (+2)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs


Hillanot Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is dressed in a clean black cloak covering her clean studded leather. She wears her white crest up. Her red eyes are slightly larger than normal.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born in the north to a Cartwright, Hillanot learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. She has worked as a Cartwright like her mother before her.

Motivation: Expand her business; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Hillanot Turnuroth, Female Dragonborn Monk 3
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Unvera Daergel, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses in blue turtlenecks beneath a violet coat with brown slacks. With bright chestnut hair. Her amber eyes are slightly larger than normal.

Personality: She is irascible and easily irritated. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Unvera took refuge in the ruined castle and found the beat up flail and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's repulsed by the PC; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Military, Nature. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Unvera Daergel, Female Gnome Rogue 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Sun Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear brown tank tops with green pants. His brown fur is greasy and uncared for. His eyes, though not visible through his cowl, are copper.

Personality: Confrontational and typically high on some drug or another. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. Sun was born on a far eastern island where he grew up under the tutelage of his father, an expert Mason. He's since become an addict/alcoholic.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly, Addict. Bonds: Poor, Family, Immigrant. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Sun Of Winter, Male Tabaxi Warrior 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics +6, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +2

Possessions: Just what you see.


Social Check DCs

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