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Advanced [show]


Therlin Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this northern woman typically wears grey cloth garments or leather armor. She has moderate length black hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She receives visions of the future at random moments

History: Born in the north her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying brother.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Athletic, Gifted. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Therlin Aranore, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 310 gp.


Social Check DCs


Marigold Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown hair is kept up in a ponytail inside a broad hat. She tend to wears goggles to shield her eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A true patriot, Marigold would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a soldier and died while she was still young. Marigold was left her father's suit of armor and trained in its use and care. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and she is greedy

Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Rich, Military, Immigrant. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Marigold Wildheart, Female Halfling Paladin 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Vanuath Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of bows on his belt, each one with a opal on the hilt. His hair is short and brown. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants his loneliness to end.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Vanuath Mystralath, Male Half-Elf Warrior 2
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 8 (-1)18 (+4)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 150 gp.


Social Check DCs


Irann Holimion, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in a clean tan cloak covering her clean studded leather. Her long brown hair reaches down to her waist. Her face is covered beneath a completely black helmet.

Personality: She is very quiet and rarely speaks above a whisper. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born in the west to a Assassin, Irann learned a great deal about her mother's area of expertise. She found a children's book about a Elf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is unsatisfied with her job.

Flaws: Shy. Bonds: Family, Job, Adventurer. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Irann Holimion, Female Elf Monk 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Stealth +6, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Celestial, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp. Brown-green garnet (160 gp). 1 Banded mail.


Social Check DCs


Uthemar Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, yellow cloak. He has a golden handlebar mustache and slicked back golden hair. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Glassblower. He also is a firm believer in the manly ideal.

History: Uthemar was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Uthemar Iranapha, Male Half-Elf Commoner 1
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills Arcana +5, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 40 pp. 1 Banded mail.


Social Check DCs

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