Panana Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'3" and wears a blue collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her left leg appears badly burned and disfigured. She has moderate length golden hair. Her brown eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: When she was but 4 years old her parents immigrated from the east. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting brigands, the young Panana began to lead the lost caravan. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Retire the richest woman in the east; and she wants revenge against brigands
Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Banker
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 20000 cp. Hematite (7 gp).
Dain Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He keeps his golden hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.
History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a farmer and was forced into it by his family
Ideals: Disciplined. Flaws: Addict. Bonds: Poor, Attractive, Mentor. Occupation: Farmer
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
Ralf Merton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. His auburn hair is knotted and matted. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born to a criminal king-pin and mafia family His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he seems to be bored by most things
Flaws: Greedy, Mundane. Bonds: Attractive, Enemies, Criminal record, Family. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 pp. Chalcedony (70 gp).
Agnes Breeden, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is well dressed, constantly wearing a grey suit, red shirt, and green tie. Her red hair is drawn into a tight pony tail with a rose scrunchie. She has a tattooed face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born in the east. Her first spouse was a Seamstress, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Seeks redemption; and a rival would like her out of the picture
Ideals: Joker, Justice. Bonds: Family, Immigrant, Criminal record. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp. 3 Smokesticks.
Vanchu Ainsley, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'5". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a nunchaku. Her blonde hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is lazy, self-centered, vain, and jealous.
History: Born in the north to a Ruler, Vanchu learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. She has set out to sabotage the competition.
Motivation: Expand her business; and wants to open a new tavern
Flaws: Selfish. Bonds: Attractive, Guardian, Job, Immigrant. Occupation: Ruler
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Azurite (16 gp).
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