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NPC Generator

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Advanced [show]


Veloptima Timbers, Female Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears a fancy blue dress. She has slicked back silver hair. Her gray unseeing eyes seem to look past you.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Veloptima lived on a farm with her father, near the main road leading to a nearby town. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been saving her money to try and buy her sister's freedom.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Flaws: Disease, Fearful. Bonds: Attractive, Poor, Criminal record, Family. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Veloptima Timbers, Female Gnome Monk 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 10 pp. 1 Darkwood Shield. 1 Breastplate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Ida Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a robe, a symbol of luck around her neck, and a hammer on her belt. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic woman, Ida's first love is herself. Her second love is also herself. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born several months after her mother was called into army service. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Gifted. Bonds: Immigrant, Military. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Ida Holimion, Female Half-Elf Ranger 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp. Freshwater pearl (10 gp).


Social Check DCs


Riardon Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Sailor, he is not a threatening figure. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He has green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: Riardon was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Job, Immigrant, Poor, Adventurer. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Riardon Sharps, Male Half-Elf Paladin 1
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 16 (+3)9 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 cp.


Social Check DCs


Ohr Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Insane, Cynical. Bonds: Poor. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Ohr Hackney, Male Half-Orc Paladin 1
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Athletics +6, History +4
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Druidic
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 150 gp. Lapis lazuli (9 gp).


Social Check DCs


Tarak Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He keeps his long silver hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now spends his time doing works of charity.

Motivation: He has decided he is irredeemable.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Tarak Charlton, Male Half-Orc Aristocrat 2
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)9 (-1) 15 (+2)14 (+2)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 60 gp.


Social Check DCs

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