Flame Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His beige fur is kept up in a ponytail inside a deerstalker hat. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Architect, his mother struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Namfoodle Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a broad hat to cover his moderate length silver hair. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the west to a Crown-heir, Namfoodle learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Justice. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Crown-heir
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.
Emerald Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She wears a Stetson hat to cover her moderate length gray fur. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She never wears the same outfit twice, unless she absolutely has to.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Emerald has worked very hard to control her curse. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is currently in port desperately looking for someone to get her out; and to protect her home
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Guardian, Slave. Occupation: Apothecary
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. 1 Chain shirt.
Melech Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his black hair. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he's in love
Ideals: Gifted. Bonds: Attractive, Poor, Adventurer, Has a crush. Occupation: Cook
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. Coral (150 gp). Amethyst (150 gp). Red spinel (150 gp).
Thrak Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. His silver hair is knotted and matted. His eyes, though not visible through his cowl, are brown.
Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.
History: Born to a poor family in the city he treasured whatever gifts he got. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He's since become an addict/alcoholic.
Motivation: A rival would like him out of the picture.
Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Poor, Criminal record, Family. Occupation: Server
Voice: Whispers
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Amethyst (160 gp). 4 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!