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Advanced [show]


Zunn Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. With bright silver hair and a scraggly beard. He has gleaming, smiling hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Zunn studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of dire rats; and many dire rats want him driven away

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Zunn Conway, Male Half-Orc Ranger 2
Medium (5'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp. 1 Thunderstones.


Social Check DCs


Left-Handed Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a brown vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her fur is black and curly. She tend to wears goggles to shield her eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She is a Jackalwere in disguise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has decided she is irredeemable.

Ideals: Optimist. Flaws: Shy. Bonds: In love, Adventurer, Criminal record. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Left-Handed Mirror, Female Tabaxi Fighter 1
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 17 (+3)16 (+3)
Skills Nature +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Sun Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear ponchos typically of a light pastel in addition to tight pants. Her orange fur is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She receives visions of the future at random moments

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Sun reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently she has begun working with bootleggers and crooks.

Motivation: To end her boredom; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Military, Criminal record. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Sun Treat, Female Tabaxi Expert 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Maynild Petrie, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her golden hair is thinning but still full. Her eyes are violet.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She takes great joy in being the best Carter in town.

History: Gifted from a young age, Maynild studied abroad. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She now owns her own business.

Motivation: Sabotage a competitor; and to be a dyer again

Ideals: Gifted. Bonds: Attractive, Job. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Maynild Petrie, Female Half-Elf Ranger 3
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2100 sp.


Social Check DCs


Anselm Kirby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. He has a white handlebar mustache and slicked back white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.

History: When he was but 8 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anselm's homeland. Anselm decided to take the middle way and become a bodyguard. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Has a crush, Immigrant, Job. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Anselm Kirby, Male Human Warlock 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Stealth +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 2000 cp.


Social Check DCs

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