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Advanced [show]


Damaia Debauchery, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear ponchos typically of a light black in addition to tight pants. Her chestnut hair is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Damaia is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Damaia was born the youngest of three triplets. She helped her mother out around the business and became quite the natural. She has worked as a Blacksmith like her mother before her.

Motivation: To reunite with her absent mother; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insomniac, Insane. Bonds: Family, Job. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Damaia Debauchery, Female Tiefling Warrior 2
Medium (6'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Althaea Floshem, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a blue collared shirt and brown skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. Her black hair is cut short. Her eyes are likewise gray.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.

Motivation: She has a crush on the local Blacksmith; and she would like to get married and retire

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Slave, Has a crush. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Althaea Floshem, Female Elf Druid 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 8 (-1)15 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Quespa Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her white crest is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is afraid of women and trembles around them

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was a mechanic, and taught her how to fix just about anything. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Persistence. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Quespa Wivvyrholdalphiax, Female Dragonborn Fighter 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 11 (+0)11 (+0) 12 (+1)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5

Possessions: 400 sp. Sard (30 gp).


Social Check DCs


Fonkin Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time. His skin is also unnaturally pale. His silver hair and beard is wavy and long. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.

History: Fonkin lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To unite with his sister.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Fonkin Shadowcloak, Male Gnome Rogue 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp. 1 Masterwork Light steel shield.


Social Check DCs


Merihim Twist, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His hair is cut close to his head. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: He was born in the south. Merihim was born on a far southern island where he grew up under the tutelage of his father, an expert Armorer. He left for the south, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting, Pacifist. Flaws: Ugly. Bonds: Immigrant. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Merihim Twist, Male Tiefling Warlock 3
Medium (5'10") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)18 (+4) 11 (+0)15 (+2)
Skills Deception +4, Investigation +6
Senses Passive Perception 10
Languages Common, Giant, Celestial, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 400 gp.


Social Check DCs

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