Kerkad Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He sports a flattop crest cut. He wears round tiny glasses practically rammed into his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also hits on women, regardless of circumstances.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Fortune-teller father left him crippled. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and to find somewhere to settle down
Flaws: Mundane, Disease, Insomniac. Bonds: Has a crush. Occupation: Baker
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 41000 sp. 1 Minor magic item.
Mialee Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses like a well dressed Stableman does. She has wavy silver hair. She wears an eyepatch.
Personality: Overbrimming with self-confidence, Mialee isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Ûkrom Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His brown hair is cut jaggedly and amateurishly. His eyes are blue and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. Ûkrom enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ûkrom was born on a far northern mountains where he grew up under the tutelage of his father, an expert Spice Merchant. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels kind of lost in life; and to share knowledge with the world
Ideals: Logical. Flaws: Hedonist, Disease, Depressed. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 gp. Red garnet (80 gp). 1 Masterwork Common Melee.
Trail Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a custom-built plate barding that's adorned with pastel lining and desert motifs and is in decent physical shape. His white fur is smooth and relatively long. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Trail embodies much of what other species detest in the Tabaxis. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He left for the west, certain he would find work there.
Motivation: He wants revenge against orcs; and someone believes him a fraud
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Soapmaker
Voice: Low range voice
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Gilbert Windsor, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, grey cloak. He wears his blonde hair up. His eyes are brown and he is always smoking a pipe.
Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Engraver mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: Meet up once more with his childhood friend.
Flaws: Insane, Disease. Bonds: Adventurer, Religious. Occupation: Barber
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp. 4 Antitoxin.
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